We will have three basic levels of
emotion: static, passive, and active. Static emotion will be the generic robotic game-play with no emotion added. It will make moves instantly and will not make any
additional comments. Passive emotion is the level where the robot passively
engages the user. It accomplishes this through taking time to perform actions,
and will react to the end result of the game. Active emotion will mimic human game-play attributes. The robot will make comments during active game-play that reflects the current situation. This is in addition to the passive
emotion actions.